![]() As such, despite its otherwise steep difficulty curve, MotoGP 21 is probably the most beginner-friendly MotoGP game in years, and I think the effort to make it slightly less impenetrable for newbies is a very good move. “The rewind feature also returns to take the sting out of learning to ride in MotoGP 21, and unlike in Milestone’s Supercross 4 it’s an unlimited resource here. take off the brake assist and get your eyes up and looking forward and you will see a huge diff In your riding and lap times. There are diff ways to brake for every corner but if you can’t see where you’re going it won’t matter. Then I find my turn in point and start to release the brakes and trail brake to the apex, then roll on once i can see the exit. ![]() When I get to 2nd gear I’m at my hardest brake pressure because the bike is settled and the engine rev is matching my speed better. Then downshift to 2nd all the while applying more brake pressure. ride the brakes lightly to let the bike settle. I start lightly applying the brakes at my designated brake marker while in 6th gear. Here’s and example ( and remember this happens within 4-5 seconds or less ). u can brake harder in some gears as opposed to others. ![]() The braking in motogp21 is Phenomenal but it’s also very modular. in some corners depending on the track the white dash braking markers don’t make sense for my bike set up so I will use signs, light posts ,Track imperfections, tire skid marks, etc as reference points for braking and where to start steering the bike. like skiing, you want to use your eyes to unlock speed. and it’s harder to use your Peripheral vision when there are big glowing lights on the track. That will only come with reps, without the game telling you when to brake. try braking earlier and lighter for harder braking corners from long straights, but you have to be aware of where you apply the brakes. Honestly you should turn off the corner assists and learn the track visually. But once we all get some seat time and Milestone patches the brake markers (maybe), then we'll all be backing it in and running Mir off the track at turn 16 in Qatar (oops, did I say that?) It's not really, it's just different and harder. I promise you'll get used to it, each time a new game in the series comes out there are people writing reviews that "brakes are awful" and "bikes handle like shit" and "terrible game". If you are still doing stoppies a lot, you can stiffen the front by increasing fork fluid level and spring hardness under the suspension tab. Reducing EBS seems to help me, and increasing slipper clutch under transmission. Also, don't be afraid to hop into the pits and make bike changes. So use the painted marks on the side of the track to guide your braking, and just practice more and more. That, at least for now, has gone with the depart of the 2020 game. As far as I can tell, even with prime brake temp (ANOTHER new mechanic), light fuel load (which actually changes the braking markers now, kinda neat) and largest size of brake disc, you will NEVER make the corner if you start braking when the line turns yellow. I've gotten about 4 hours in so far, and best thing I can suggest is learn the track as best you can, and make your own braking markers. 2020 was the first game where full front brakes causes a stoppie, and now with 2021, we have stoppies AND locked wheels, plus more requirement for nuance. ![]() The braking in particular seems to have gotten drastically more difficult, but it's been an evolution since about the 2018 game. We're all new to this, and whether you're a fan of the changes or not, they will take some serious adjustment.
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